Main Sections
Information
LF Media
Other Sections





Basic Rules to keep you Alive - Part II
1] RULE 1: NEVER trust civilians in enemy or unknown terrain. NEVER. Do not eat or drink anything they offer, and try to avoid their questions. Don’t be over suspicious, but also, never be overconfident. And never be rude or abusive with civilians. As long as they don’t hurt you or constitute a direct threat to you, be extremely polite with them, but don’t trust them.

2] When you’re in a shooting or observation position in a building, always choose a window with a dark background to stand behind. And watch that rifle’s end; make sure it never goes out from the window or opening you’re shooting with.

3] In night combat situations avoid shooting from the same place for too long especially if shooting with an AK-47; the muzzle flash will expose your position quite quickly. So unless you have a really good flash suppressor installed on your rifle, keep moving from one place to another, alternate positions, shoot only at targets, and a reminder, the golden rule, rifles never set in full-auto mode.

4] Out of personal experience, when under attack by heavy artillery or tanks, and you’re in a building area, and can’t leave your position, go up to the roof. The roof is the safest place, especially if its a tall building. When you’re in a room or inside an apartment or even in the shelter, wherever a bomb falls, you will be hit by shrapnel or fragments… most of our injuries were shrapnel injuries by the way. When you’re on the roof, unless the bomb directly hits you, (a 1 out of million probability) you won’t be injured, and if it hits, well, you’re really really unlucky!

5] Avoid using RPG-7’s in urban combat situations, its useless. A lot of rife’ will not share that idea with me, but in street to street combat, or room-to-room fights, it was proven useless. It’s useless against infantry, and you need a lot of expertise to be able to stop a tank with it since the tank has only certain limited areas which are vulnerable to the RPG rocket, but that’s a whole different issue. The RPG-7’s backfire is also really annoying, you have to look behind you and check that there is no one standing there or a wall, etc…. The best rocket launchers to use in urban warfare are either the LAW or the Carl-Gustave, the latter being equipped with special anti infantry rockets. For armored vehicles, the MILAN is 100% effective.

6] When clearing a building or a house, always check the places no one ever checks… the attics, water tanks, balconies, etc… this is where they always hide, lol, damn rats!

7] Two common and lethal mistakes to avoid when throwing grenades inside a room or a building’s entrance, 1) Make sure there is no wall on the other side where the grenade would hit and come back bouncing to you… not funny at all! 2) Beware throwing the grenade and jumping after it inside the room before it blows. Its very easy to get over excited. This is really serious, and it happened a lot, that’s why you should always check where you’re throwing the grenade and have your buddy grab you when throwing it… he’ll only let you go when it blows up. That’s a standard training procedure, the first thing we all learned in urban warfare training.

8] When charging inside the building, in narrow corridors or staircases or small rooms, if you’re not the first man, always keep your gun up, in a 60 degrees angle. And unless you want to shoot, keep that finger off that trigger!!! You’ll end up shooting a buddy in the back by mistake. This happened a lot too, the main cause of friendly casualties. So watch it too



 

Email Login
Username
Password
 

Search the Site









Samir Geagea's Lebanese Forces